The fourth and final week of the TransformatLab was mainly focus about finishing and rehearsing our pitches, but we also visited Pervasive Media Studio at Watershed in Bristol and had a masterclass about “10 Things we’ve learned about multiplatform” at Aardman Studios (and had a peek on really really really cool puppets).
TransformatLab / Week 2July 6, 2012
Last week was the second week of the TransformatLab programme, in Budapest at the MOME. This session was more about seeing concrete but innovative applications, especially with non-standard interactions.
We visited the studio Kitchen Budapest (who does very nice things like a Snake Charmer, a snowman to hug or subjective mapping) and had demonstrations of Arduino, Kinect and OpenSoundControl. Fun examples of what Arduino is capable of: www.makeymakey.com.
But the main event of the week was the setting of the teams and the beginning of our projects! There are four projects with very different and interesting directions: art, interactive video, reflection about objects, city game… We are three in my team: Camille Lequenne will be the producer, Oriane Hurard will be the project manager and I’ll be the creative one. Our delicious project will mix: city, food, ARG, online game, live event… Can’t wait the Paris sessions to develop it more!
TransformatLab / Week 1June 21, 2012
The TransformatLab is a four-week traning programmme (over four months and three countries) of workshops, masterclasses, development labs, networking events and studio visits, about transmedia. During this lab nine students have the opportunity to develop their own cross-platform project (by team). I’m one of the lucky participants and last week was our first days in the lab, in Wales at Newport University.
Transmedia London & BaftaJune 8, 2012
Last Tuesday I attended a Transmedia meetup/talk at the Bafta, I went to another in January and both times it was really great. There are (very interesting) speakers who are talking about a crossmedia project (or more) they are working on, so it’s extremely practical and as they are from different backgrounds (could be game developers, writers, project managers, film directors…) it’s a fascinating panel of experiences and viewpoints.
During the last talk, the three speakers were Heather Taylor (film writer and director), who is working on Raptured a web series about a rapture going wrong (and she’s looking for help to make the season 2), Hilary Perkins (Multiplatform Commissioning Editor for Drama and Film at Channel 4) who worked on Dreams of your Life a very adult, sensitive and serious multiplatform experience, developed by Hide&Seek, to support the film Dreams of a Life (talking about the death of a 38-year-old woman found only 3 years later), and Louise Downe (service designer) who worked on games, films & interactive installations.