Je suis en train de développer une application Flex de révision de vocabulaire, basé sur le système SRS (Spaced repetition learning systems).
J’ai utilisé AmfPhp to connect to database, As3Corelib for JSON, and Google Translate API for translation. Translation works in local but I have still security issues to run it online.
AS3
multitouch table
June 22, 2009
The table works with a camera, infrared leds and an overhead projector, and has build by Hilabs society. Application is in flash, with touchlibAs3 librairy which manages finger’s recognition.
video of the application:
Dispatch customized events
May 26, 2009For a project using amfphp, I am having asynchronism issues. It’s a website/photos gallery, so I get photo datas (from the database) and load the matching thumbnails. But I can’t know when image loadings will be over or which of them will be the last.
I can give a ‘reference’ from parent to child class, or listen loadings in child class from parent, but in this instance, there is a ‘cleaner’ way to do that : to create customized events.
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Double clic (Flash AS3)
May 18, 2009I tested MouseEvent.DOUBLE_CLICK listener in AS3. It saves you from creating your own double click listener (and it’s quite useful).
However, it seems that you can use a simple click listener and a double click listener on the same object. When you “double click”, click event is identified on the first click, and double click event on the second.
You can either re-create a double click detection or put a ‘validator’ on simple click detection .
I choose the second solution, with a timer :
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Amfphp
May 17, 2009Amfphp librairy “links” Flash and a server application.
For Püsh project, I’m going to use it to connect directy to database (by php). It’s faster and lighter than make your own xml exports.
With php you make MySql requests and Flash get results. Furthermore you can test your php file directly in a browser, without go in Flash, and you even make traces (thanks to NetDebug::trace(“”)).
For french speakers, an excellent book by Thibault Imbert (chapter 19 – Flash Remoting).
Püsh
May 9, 2009En 2ème année à l’Ecole des Gobelins, nous avons un projet collectif, par groupe de 4. Ce projet dure toute l’année et n’a pas de sujet imposé, la seule contrainte est de proposer un produit multimédia nouveau, original et de réalisable. Dans mon groupe je suis “responsable technique” mais nous participons tous à la conception.
Notre projet s’appelle Püsh. C’est un système de visites de musée, ludiques, scénarisées et collaboratives. Il s’adresse aux groupes d’amis entre 18 et 35 ans, plus précisément les adulescents. La visite se fait en deux temps : le parcours, où chaque membre est guidé par un support mobile, et la salle finale, où les membres se rassemblent pour échanger, discuter et consulter du contenu, autour d’une table interactive.
Le blog
L’équipe :
Camille Teule (Chef de projet)
Welid Labidi (Graphic designer)
Pierre Le Blond (Designer)
Camille Lemaire (Developer)